Here at Epic Games, we are always looking to expand our course offerings and help you advance your own work with Unreal Engine. Whether it’s animation, VR, Twinmotion, or virtual production, we have new courses to help you produce great content.
In this course, you’ll get an introduction to the basic systems and tools used to create animation in Unreal Engine, starting with a look at Skeletal Meshes and the Animation Blueprint.
In this course, you’ll learn how to assign names to numbers in the Blueprint visual scripting system, from the basics to complex real-world applications.
And last (but certainly not least!) is our new primer to kick-start your journey with modern virtual production pipelines in Unreal Engine. This course cuts a wide swath, showing you how to work with the Unreal Editor, projects, file structures, and more. Learn the basics of producing content in real time and gain a better understanding of key aspects of performance and design consideration. After this course, you’ll be in a great position to explore more advanced topics for your chosen focus.
Looking for more learning content?
Check out the full Unreal Online Learning portal
for over 100 hours of hands-on video courses and guided learning paths.